Building Augmented Reality Apps With JavaScript

GDG Chicago
Wed, Feb 28, 2018, 6:00 PM (CST)

About this event

With the recent introductions of ARKit on iOS and ARCore on Android, developers are using augmented reality to create a new wave of innovative applications—as well as a lot of really stupid stuff.

The first thing we’re going to do is demo all of those apps, because I think you need to know they exist—for science. Once that’s done we’ll talk about the ARKit and ARCore APIs on the off chance you might use them to build something that is genuinely useful. Seriously though, augmented reality is really cool so it’s worth knowning the basics, and we’ll cover those to get you up to speed. When your coworkers ask about the latest hit AR app to hit the stores you’ll be able to act knowledgable and stuff.

This talk’s demos will use NativeScript—a project that lets you build native iOS and Android apps using JavaScript and frameworks like Angular and Vue. NativeScript offers a path forward for JavaScript developers interested in building in AR, so if you’re a JS developer you should feel right at home, but we’ll also discuss the raw ARKit and ARCore APIs for those of you comfortable working in native iOS and Android apps.

Come learn what the augmented reality hype is all about, and how you can building AR apps yourself!


6-6:30 - Food and Announcements

6:30-7:30 - TJ VanToll presents Building Augmented Reality Apps With JavaScript

About The Speaker

TJ VanToll is a front-end developer, author, and a Principal Developer Advocate for Progress ( TJ has over a decade of web development experience, including a few years working on the jQuery team. Nowadays, he spends his time helping web developers build mobile apps through projects like NativeScript (