Introduction to Flutter using Android Studio

GDG Kuwait

Introduction to Flutter using Android Studio Instructor: Dr Khulood AlKhateeb Email: [masked] Description: this is an introductory workshop in Flutter with Dart. Through which attendee will learn to construct a mobile GUI application for Android and iOS devices using the latest tools and practices. Objectives: 1\. Use good graphical interface design principle to build a user interface 2

Nov 18, 2019, 3:00 – 6:00 PM (UTC)

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Key Themes

AndroidMobile

About this event

Introduction to Flutter using Android Studio
Instructor: Dr Khulood AlKhateeb
Email: [masked]

Description: this is an introductory workshop in Flutter with Dart. Through which attendee will learn to construct a mobile GUI application for Android and iOS devices using the latest tools and practices.
Objectives:
1. Use good graphical interface design principle to build a user interface
2. Code event procedures in a GUI program
3. Produce tested code that executes correctly and consistently
4. Ability to debug program using manual and programmatic tools
Workshop level: Beginners in Flutter, but must have programming background with an OOP language
Prerequisites: In order to participate in this workshop, you need:
- a laptop with Android Studio 3.0 or higher installed*
- Flutter SDK and dart plugins downloaded and installed on Android Studio*
- Setup an Android Emulator for testing purposes*
- Do a test drive to make sure all is running properly
For help on the above go to : https://flutter.dev/docs/get-started/install
* if you have another IDE you would like to use you may, but the workshop will be carried out on Android Studio using an Android Emulator. Please make sure you come ready for the purpose of this workshop is to dive right into coding with Dart using Flutter. Installation takes a long time so make sure you do it ahead of time
Topics:
1. Exploring the Android Studio IDE
2. Create simple GUI form with:
- text,
- input fields, and
- buttons.
includes styling and changes to properties
3. Understanding event handling (clicks)
4. Navigating through multiple screens
5. Using the console for debugging purposes
6. Testing in the emulator

Organizers

  • Zainab AlMeraj

    Kuwait University

    GDG Organizer

  • Fajer D

    GDG Kuwait Organizer

  • Saqiba Sulman

    MPP

    IT Project Manager

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