Introduction to game development using Flame Engine, by Lukas Klingsbro Insights into works by Hology Interactive, by Annie Tsai Students from The Game Assembly (TGA) will present their final game projects that they have developed as part of the studies
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Join us for at the Google office in Stockholm for a dedicated evening full of video development and games!
We invited two groups of talented developers from The Gaming Assembly Stockholm who will showcase the games they have created for their final study project.
Further, we're thrilled to welcome the maintainer of the Flame Engine, Lukas Klingsbro, for an insightful talk on how to use the Flame game development framework to create your on games.
Annie Tsai, from Hology Interactive will be presenting about the making of mobile/web game Deep Clash using their WebGL game engine, and shares their insights about how to optimize the game assets and VFX.
Whether you're passionate about mobile and web gaming development or simply curious about the latest technologies in gaming, this event is perfect for you!
Agenda
- Intro by GDG Android Sthlm x TGA
- Presentation by Flame Engine maintainer - Lukas Klingsbro
- Presentation by Hology Interactive - Annie Tsai
- Game project presentation by 2x TGA student groups.
Come connect with fellow enthusiasts and discover the future of gaming development. Don't miss out on this unique opportunity to be inspired and network with the community - RSVP now and secure your spot!
Wednesday, October 1, 2025
3:30 PM – 7:00 PM (UTC)
3:30 PM | Doors open, food and drinks |
4:00 PM | Welcome by GDG Android Sthlm & The Game Assembly |
4:15 PM | Presentation by Flame Engine maintainer, Lukas Klingsbro |
4:45 PM | Break |
5:00 PM | Presentation by Annie Tsai from Hology Interactive |
5:30 PM | Game project presentation by students from The Game Assembly Stockholm |
6:00 PM | Wrap up & Mingle |
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