U and I

_Badging and RSVP policy:_ _Please help us with badging and sign-up for this Meetup with your full name by answering the question during RSVP. That way we can print out the badges ahead of time and speed up the sign-in process. Thanks!_ We would also like to reiterate our RSVP policy: If you are on the waitlist and we think the event venue will be at or close to capacity you will have to wait un

Sep 8, 2016, 1:00 – 4:00 AM

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About this event

Badging and RSVP policy: 

Please help us with badging and sign-up for this Meetup with your full name by answering the question during RSVP. That way we can print out the badges ahead of time and speed up the sign-in process.  Thanks! 

We would also like to reiterate our RSVP policy: If you are on the waitlist and we think the event venue will be at or close to capacity you will have to wait until 6:45 before we allow you into the room. If you are RVSPed we will keep your spot available until 15 minutes before the announcements, after that your spot will be given to someone present on the waitlist. If the room is filled at anytime earlier, we will deny entrance.

Schedule:

6:00-7:00pm Networking and light food

7:00-7:10pm Announcements

7:10-8:10pm U and I - Chet Haase and Romain Guy

8:10-8:30pm Q&A

Abstract/Speaker Bios:

Romain and Chet share information and techniques for making better UI

Romain Guy leads the Android Graphics team at Google, which delivers the surface compositor, OpenGL ES, Vulkan and other low-level graphics layers to Android devices. Romain was previously on the Android framework team where he spent years working on the UI toolkit and hardware accelerated rendering pipeline.

Chet Haase leads the Android UI Toolkit team at Google, which delivers user interface components, graphics, animations, and text functionality to Android devices everywhere. Chet likes giving talks at developer conferences like this one and enjoys speaking about himself in the third person.

Organizer

  • Sakshi Gupta

    Amplitude Analytics

    GDG Organizer

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