Reinforcement Learning and Unity ML Agents with G:AME

9th Floor, 15 Beekman Street, New York, 10038

GDG on Campus Pace University - New York, United States

Join us for a collaboration workshop with G:AME to learn how to create a Reinforcement Learning agent using the Unity engine!

Dec 6, 5:00 – 10:00 PM (UTC)

34 RSVP'd

Key Themes

Machine Learning

About this event

Join us for a hands-on workshop with Seidenberg student and G:AME representative Brennan Moores!

At this GDG event, students should expect an interactive hands-on learning workshop where we will dive deep into Reinforcement Learning (RL) using Unity! In this session you'll learn the fundamental concepts of RL and how to implement them in Unity, creating intelligent agents that can learn from their environment. We will walk you through key RL concepts and how they are applied in gaming and simulation environments.

Before you attend this event, please make sure you have the latest version of Unity and Python 3.10.11 installed.

- Unity install information: https://learn.unity.com/tutorial/install-the-unity-hub-and-editor# 

- Python install: https://www.python.org/downloads/release/python-31011/ 

When

When

Friday, December 6, 2024
5:00 PM – 10:00 PM (UTC)

Organizers

  • Lauren DeMaio

    GDG on Campus @ Pace University

    Lead Organizer

  • Jennifer Garcia

    Events Lead

  • Stephanie Sicilian

    GDG on Campus Pace University

    Communications Lead

  • Carson Glines

    Technical Lead

  • Audrey Louie

    Marketing Lead

  • Julia Tretyakov

    Financial Lead

Contact Us