Flutter & Flare by Tomek and Paweł Polański

GDG Montevideo

Flutter, Architecture and True Code Reusability (Tomek) We, Developers, always talk about how 'code reuse' is an important subject. Unfortunately, the more complex the code gates, the harder is to reuse it, especially with User Interface. I would like to show you how Flutter is built with UI reusability in mind and how we can leverage it. Flare by 2D - Can it really brighten your animations?

19 mar 2019, 10:00 – 11:30 p.m. (UTC)

 asistentes

Temas principales

Android

Acerca de este evento

Flutter, Architecture and True Code Reusability
(Tomek)

We, Developers, always talk about how 'code reuse' is an important subject. Unfortunately, the more complex the code gates, the harder is to reuse it, especially with User Interface. I would like to show you how Flutter is built with UI reusability in mind and how we can leverage it.

Flare by 2D - Can it really brighten your animations?
(Paweł)

Flare by 2DIMENSIONS is a 2D animation framework introduced together with Flutter v1.0. Will it really be a must when developing with Flutter? Let's have a top-down look at it

Organizadores

  • Alejandro Magnani

    Enchanted Rock

    GDG Organizer

  • Martin Peruchena

    ResponsiveApps

    GDG Organizer

  • Nicolás Bianchi

    Mercado Libre

    Sr UX Designer

  • Tomas Piaggio

    Very Good Ventures

    Director of Engineering

  • Franco Galeano

    Mercado Libre

    Software Engineer

  • Matías Irland Tomás

    Xmartlabs

    Engineering Manager

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