Virtual Reality in Heritage

GDG Malta

Technology is changing the way we explore and experience our cultural heritage. Virtual Reality allows us to venture in places that might not be accessible and lets us explore sites like never before. This evening will kick off with a short talk about how to create meaningful experiences in our museums through Virtual Reality. A case study of St Paul's Catacombs will be presented. This talk will

Jul 27, 2017, 4:00 – 7:00 PM (UTC)

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Key Themes

About this event

Technology is changing the way we explore and experience our cultural heritage. Virtual Reality allows us to venture in places that might not be accessible and lets us explore sites like never before.

This evening will kick off with a short talk about how to create meaningful experiences in our museums through Virtual Reality. A case study of St Paul's Catacombs will be presented. This talk will be delivered by SMI's UX researcher and academic, Dylan Seychell.

After the talk, SMI's labs will be open for public and you will have the opportunity to try Virtual Reality on different technology while also participating in some research.

Organizers

  • James Gatt

    Paradox Cat GmbH

    GDSC Rep

  • Simon Agius Muscat

    Team Member

  • Matthias Bartolo

    University of Malta

  • Matthew Kenely

    Colour my Travel

  • Dylan Seychell

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