Beyond the Basics: Stunning Flutter UIs with Shaders

1801 California Street, 1801 California Street, Denver, 80202

GDG Denver

First impressions matter - so why settle for a static splash screen? In this talk, we'll explore how to combine native splash screens with GPU-accelerated GLSL shaders to create stunning, animated transitions in Flutter. We'll dive into how Flutter's FragmentShader API, and the best practices for performance and design.

May 14, 11:00 PM – May 15, 12:00 AM (UTC)

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Flutter

About this event

First impressions matter - so why settle for a static splash screen? In this talk, we'll explore how to combine native splash screens with GPU-accelerated GLSL shaders to create stunning, animated transitions in Flutter. We'll dive into how Flutter's FragmentShader API, and the best practices for performance and design. Expect a live demo, shader coder walkthrough, and practical takeaways that will help you elevate your app's first impression with smooth, dynamic effects. Whether your'e a Flutter developer, designer, or shader enthusiast, this session will inspire you to rethink how your app welcomes users

Speaker: Patrick Botkins

Bio - Patrick is a Flutter developer and creative technologist with a passion for pushing UI boundaries. With experience in building dynamic visual effects, shaders, and high-performance animations, he specializes in creating visually compelling and optimized mobile experiences. Currently, he is working on a data visualization application for Wendy's, focusing on delivering intuitive and interactive insights through Flutter. Patrick explores the intersection of real-time graphics, procedural design, and performance optimization to craft seamless, engaging user interfaces.

When

When

May 14 – 15, 2025
11:00 PM – 12:00 AM (UTC)

Organizers

  • Mark Last

  • Ian Brown

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