Double tech talk @ Instagram: Coroutines + Drawables

GDG San Francisco Android
Tue, Apr 2, 2019, 6:00 PM (PDT)

About this event

⚠️⚠️⚠️ RSVP for this event is done through: (password: IGSF) ⚠️⚠️⚠️

Join us on Tuesday, April 2nd at the new Instagram San Francisco office for our next GDG Android meet-up. This will be a great opportunity to meet Instagram's Android engineers and network with folks from the Android community.

We'll serve light apps and drinks and start the event promptly at 6pm.
As we'll have limited capacity, please RSVP on page as soon as possible to secure your spot! (password: IGSF)

6 - 6:45pm - Socializing/Networking
6:45-7pm - Announcements
7 - 8pm - Android talk + Q&A
8 - 8:30pm - Socializing/Networking

We'll be hosting two exciting talks.

1. Fun with Drawables
Learn about all the amazing things you can do with Drawables!

2. Kotlin Coroutines and Channels: From 0 to 💯
We all know multithreaded application development can make you 🤔😡. Chasing down deadlocks and race conditions can keep you up at night. But Kotlin introduces another way to tackle the problem. This talk introduces the fundamentals of both Coroutines and Channels with a simple Coffee Shop analogy. It'll take you from the foundation to a few different approaches on solving common problems. See how you can add Coroutines and Channels to your toolbox of asynchronous programming.


Will Bailey
Software Engineer at Instagram

Will Bailey is an Android engineer at Instagram who enjoys building delightful UI and giving the occasional tech talk.

Jag Saund
Software Engineer at Instagram

Jag Saund is a Software Engineer at Instagram. He has 10 years of experience with the Android platform and specializes in Application architecture and the Camera framework. His past experiences include work on the audio and video stack at Amazon and Twitter (Periscope). With a passion to understand the inner workings of Android, he strives to maximize the platform's potential. In his spare time, he enjoys pursuing photography, road biking, and tinkering with hardware projects.