Discover how to build a complete, playable 2D game in Go—even if you've never developed a game before
588 RSVP'd
Discover how to build a complete, playable 2D game in Go—even if you've never developed a game before. Daniela Petruzalek (Snr Developer Relations Engineer) will demonstrate how to turn AI coding agents into a full creative team using specialized skills and tools to write game logic, generate pixel art sprites with Nano Banana, compose soundtrack music with Lyria, and craft lightweight sound effects in code. Finally, you'll learn how to compile your game to WebAssembly and deploy it to the web using Google Cloud Run.
Senior Developer Relations Engineer @ Google Cloud
Google Cloud
Developer Advocate