[WBH] Building 2D Games from Scratch with Go, Gemini, and Generative Media Models with Daniela

Google Cloud EMEA Developers

Discover how to build a complete, playable 2D game in Go—even if you've never developed a game before

Sep 16, 11:00 AM – 12:00 PM (UTC)

588 RSVP'd

Key themes

AI - GeminiAndroidGoogle Cloud

About this event

Discover how to build a complete, playable 2D game in Go—even if you've never developed a game before. Daniela Petruzalek (Snr Developer Relations Engineer) will demonstrate how to turn AI coding agents into a full creative team using specialized skills and tools to write game logic, generate pixel art sprites with Nano Banana, compose soundtrack music with Lyria, and craft lightweight sound effects in code. Finally, you'll learn how to compile your game to WebAssembly and deploy it to the web using Google Cloud Run.

Speaker

  • Daniela Petruzalek

    Google

    Senior Developer Relations Engineer @ Google Cloud

Host

  • Mete Atamel

    Google Cloud

    Developer Advocate

Organizers

  • Victoria Toney-Robinson

    Google

    Google Developer Ecosystem EMEA

  • Dawid Ostrowski

    Google

    Global Program Manager

  • KLAUDIA Mironiuk

    Program Manager

  • Kamila Post

    Program Manager