Build a 3D Flight Simulator with AIBored of integrating chatbots? Start building worlds! This workshop shows you how to ...
95 RSVP'd
Bored of integrating chatbots? Start building worlds! This workshop shows you how to connect 3D geospatial data to generative vision models.

You will build a 3D flight simulator. The simulator uses real topology from Google Maps. You will write the flight logic and user interface with AI assistance. The main feature is a system that repaints the world in real-time. You can fly over your city and turn it into a sci-fi metropolis or a different planet. The best part? You can run this entirely from Chrome!
We connect a 3D engine to a Python pipeline. We fetch satellite imagery from Google Earth Engine and use Vertex AI to edit the terrain based on your text prompts. The new textures project back onto the 3D globe as you fly.

- Google Maps Photorealistic 3D Tiles
- Google Earth Engine
- Vertex AI
- Gemini 3.1
- Python Backend
- Architecture. We deconstruct the pipeline between the 3D engine and the vision model.
- Guided Build. We write the HUD and the flight physics together.
- Individual Challenges. You take control. You can add biome selectors or work on memory management for the browser.
Bring a laptop and a power cable. Tablets and phones are not supported for this session.
Friday, March 6, 2026
1:00 AM – 2:00 AM (UTC)